//
// Created by wuzhe on 2022/4/18.
//

#ifndef UNIVERSEROOM_OFFLINESTATE_H
#define UNIVERSEROOM_OFFLINESTATE_H


#include "PlayerState.h"

class OfflineState: public PlayerState {
public:
    OfflineState(Player &player);
    PlayerState* getEnter() override;

};


#endif //UNIVERSEROOM_OFFLINESTATE_H
